I've been discussing it among friends for a while, but I think it's time I talked about it with a more public crowd.
I've been actively planning out a prototype of a modded Minecraft server, where the only required mod is a voice chat mod; everything else is implemented server-side. It's organized nearly entirely in-game besides small meta interactions like scheduling and updates. It's also a limited experience, where the server is only up during specific periods throughout the week (accommodating for time zones and the availability of players as a whole) and after a certain point the server will be taken down.
But the most important thing about this server is that it's story-driven, where players will not only be interacting with each other in a mysterious alternate dimension, but also with the mysterious alternate dimension and its various secrets. I haven't ironed out all of the key points of the plot yet, but I do know a few things that I'd like to have.
EDIT: It'll just be a for fun thing with no roleplaying.
The server will have a constrained but tailored world. Transportation methods will be very important as the world is treacherous to navigate. The world will be handcrafted to feel otherworldly and mystical.
EDIT: Too much work for a handcrafted world.
This whole thing is actually a precursor to a larger idea that will take a lot more to execute, which is why I'm limiting the scope a bunch from the original to make an adequate prototype for the future. Learning and adapting is vital to this project, as there will be a lot of issues to fix.
I'm making this thread so that I can track my progress and discuss my thoughts! It'll also serve to motivate me.
ALSO, if you're interested with helping out with development, let me know.